[UE4] Shelling System for Level Designers and Arch Viz
This product has been discontinued, It's grown quite old and I really feel like I can do better in the future. I may improve this in the future.
Sorry for the inconvenience!
I will continue support for anyone who has purchased via email:
The Shelling System is a must for Level Designers who want to get the job done fast. Featuring a fully customizable measuring system, a quick, single select for rescaling objects and 27 types of objects to choose from - Your levels will be awesome. <3
+ White Box Mode - Quickly hide all measurements, and assign a gray material, with one checkbox.
+ Measurements in Millimeters, Centimeters, or Meters.
+ Position measurements at corners or the center,
+ Scale, font color, and grid color.
+ Choose which face to display Measurements,
+ Bounding Box, to get a better idea of mesh positioning.
+World-space Grid Material.
Minimum Supported Engine - Unreal Engine 4.16
To transfer to another project, right-click the Shelling System folder in your content browser, and use 'Migrate', then select the content folder of your new project. It will say some files have not been copied but this is because of an invalid reference. This will be resolved in the patch release.
Freelance license: Entitles one freelance/per-user to use this on a given project.
Per-Project Commercial License: Entitles one studio (over 100,000 euro gross revenue) to utilize Shelling System during the development to one commercial product release
Per-Project Indie License: Entitles one studio (less than 100,000 euro gross revenue) to utilize Shelling System during the development of one commercial product
Individual License: Limited to one user/seat,
Please prefix any email topics regarding this product with [Shelling System]